How To Get Out Of Stunned 5e: A Guide For Dungeon Masters
If you’re a Dungeon Master in Dungeons & Dragons 5th Edition (5e), you’ve no doubt faced a situation where one of your adventurers has become stunned. Stunned characters are immobilized and unable to take any actions, so it’s important for DMs to know how to get their players out of this tricky situation! Here is a guide for Dungeon Masters on how to get out of stunned 5e.
What Causes Stunned?
Stunned is a special condition that can be caused by certain spells and magical effects. It can also be caused by certain weapons. When a creature is stunned, it cannot take any action and is considered incapacitated – so it’s important for DMs to be able to get their players out of this condition.
How To Get Out Of Stunned in 5e
There are a few ways to get out of stunned 5e. The most common way is to make a Constitution saving throw at the beginning of the creature’s turn. If the saving throw is successful, the creature is no longer stunned and may take actions. The creature may also take an action to make a Constitution saving throw as well.
Another way to get out of stunned 5e is for another creature to use the aid another action. This action can be used to give advantage to the creature making the Constitution saving throw and can give them a better chance at breaking the Stun effect.
The last way to get out of stunned 5e is with a spell. Certain spells can dispel the Stun effect and allow the creature to act normally again. These spells include cure wounds and greater restoration.
Conclusion
Stunned is an incapacitating condition that can be caused by spells and weapons, but luckily there are ways for DMs to help their players get out of this condition. Making a Constitution saving throw at the beginning of the creature’s turn is the most common way, and this can also be aided by another creature using the aid another action. Lastly, certain spells can dispel the Stun effect.
Now that you know how to get out of stunned 5e, you can confidently deal with this condition in your games.
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